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FIFA 13 has fulfilled the duties of preseason and the latest advance do before jumping into the lawn. EA Sports Football reaches the moment of truth with its workforce last year in top form and with a few signings that you're getting a quality bonus. Will wangle a new Golden Ball?
FIFA 13 is now just around the corner, ready to wear short. Portraying football fairly, in all its dimensions, is a task that EA Sports has spent years chasing, and this season promises to be closer than ever to achieve. The parties will gain in realism thanks to polish three key sections of the gameplay: collision engine, the dribbling and one-touch controls.

The collision engine, known as Player Impact Engine, was one of the great innovations of last year, but has been enhanced so that the struggles, the lateral loads and grabs more truthful. In the games we've played, you could see the evolution, often through sheer inertia, you will not need or use the buttons defense to steal the ball.
The most sophisticated artificial intelligence ever achieved for the FIFA Soccer franchise will drive FIFA Soccer 13. All-new Attacking Intelligence enables players to analyze space, work harder and smarter to break down defenses, and think two plays ahead. Players now possess the intelligence to create, curve, or alter runs to capitalize on openings as they occur, make runs that pull defenders out of position to open passing channels for teammates, and better position themselves for new attacking opportunities.

In FIFA Soccer 13 every touch matters with the most comprehensive and intuitive dribbling system ever developed. Inspired by the world’s best player, Lionel Messi, Complete Dribbling enables players to face their opponent and use precise dribble touches combined with true 360° mobility with the ball, so it’s easier to be more creative and dangerous in 1v1 opportunities. Players change direction quicker, are more explosive accelerating with the ball, and are more effective shielding defenders for longer stretches. FIFA 13 1st Touch Control transforms the way players control the ball, eliminating near-perfect touch for every player on the pitch, and creating variety and uncertainty around ball control. Factors such as defensive pressure, trajectory of the ball, and velocity of the pass now impact a player’s first touch, creating more opportunities for defenders to win back possession.
Suffice it to harness the speed or corpulence. However, we missed an evolution away from the quarrels. He promised that he would be able to draw on the shirt of rivals to the point of them down, but in the beta to which we had access, the Yanks were still very timid.
As for dribbling system, have been borrowed from FIFA Street in order to walk the ball, as jugglers do as a Christian, Iniesta or Neymar. Thus, the defenders may face more easily in one on one or step on the ball backwards, starting from static positions.Along with that, the controls have been modified first touch. So there will be errors in the reception, depending on the strength of the passes and the skill of the player, so it will not be unusual to see mediocre players "clicking" slings and lowering them gently to the mat to Zinedine Zidane.

The control will therefore respect the natural evolution of FIFA 12, but with the unpredictability of the struggles or possible poor control of a defender to leave the keeper sold at the feet of the forwards. Last year, emphasis was placed on improving control on defense (with multiple buttons for different types of inputs and recules) and, this season, the trend has focused on the attack, so that players will less "magnetized" the ball, because only Messi (who will star in the cover, next to Valencia's Roberto Soldado) and chosen few inches more are capable of carrying the ball sewn to the foot while riding like deer.
Another novelty will be the kicks. When we touch chutarlos, we gather three players around the ball to make feints and set pieces. When we touch defend, we can vary the number of members of the barrier or it forward a few steps, a risk that the referee decides to "congratulate" with a yellow card for the occurrence.
Licensed to play
The license will incorporate FIFA 13 leagues from 23 countries, including all European elite (La Liga, Premier League, Serie A, Bundesliga ...). The big news is that of Saudi Arabia (how long before Argentina?), To which was added about 50 national teams and loose equipment from the world, not to mention the second division of some countries. Thanks to EA Sports Football Club called Match Day, there will be parallels with reality, in terms of injuries, penalties or performance of the players. There will even challenges based on real games.
We must highlight the improvement in the face of middle-class footballers and medium-high, a section that Pro Evolution Soccer was far ahead of him and already he began putting expansion solution with UEFA Euro 2012. For example, almost all of the Spanish national team players will be glued to their real counterparts. Yes, there will still be exceptions not appear either in the white of the eye, as Alvaro Arbeloa.
Creation Centre will be teams, players and even tournaments. He has promised that we will be able to use its own team in Career Mode, you may face as a coach or as a player. Taking the role of technical, we can become national coach and compatible with the position of the club where we are. By contrast, if we assume the role of single player, we will be a "sent" since we can not choose the team rosters or changes ... but we can order the transfer to another club if it got fed.
Also, the transfer system will incorporate the option of offering swaps to seal a contract. That is, if we see a potential signing, as Neymar, is too expensive, we can offer your team a crack in return, or even money and a player. And, if we make an offer that the club seems laughable, perhaps we respond with a counteroffer that if we match, you change your mind. Also added a bar of happiness, disappointment for each member of staff, so that some will go to us to ask us to let them play. If they are pleased, will be more happy than a lark. Along with that, the rumors of transfers and transfers from other teams will be much more frequent.
Rout of online modes
The online games will return in full force in FIFA 13. Highlight the familiar mode Seasons, with ten teams and leagues a system of promotion and relegation to always play with people of our same level. The best thing is that, this time, the team can share with a friend for cooperative play in the championship against other football tandems. We may also enjoy Pro Cup season, with our virtual alter ego, or the Ultimate Team, in which players will have to get by on the cards, starting with a template rather mediocre.
It can also play "live games" that recreate real-world games are played during a particular week ... To all this, will add the feature "Support your club", which will generate a ranking according to scores online and experience obtain average users, depending on the equipment marked as your favorite.
Innovating environment details
One of the great innovations of FIFA 13 will be the debut of the so-called Skill Games, which will be 32 challenges (classified into eight groups, with four difficulty levels are unlocked progressively) inspired training exercises such as those carried out by real equipment. In these challenges, we must find the best score possible, ensuring large shafts with online rankings.
For example, passing challenges, will stun Rondos for two friends or a home match for "football-tennis" in which you can only give a hint to pass the ball to the other side of the wall. In the shots (whether in plays, free kicks or penalties), will have to meet targets as hitting targets placed in brackets or put the ball into a trash pull "to Panenka". In dribbling, driving circuits will be dodging spears leather, around cones, jumping fences or bars dodging juggling ball ..
Move will support, in the case of PS3, and Kinect, for Xbox 360. The motion sensor of the Sony console will serve as joystick, much along the lines of the Pro Evolution Soccer Wii: will move the player and pointing at the camera, with the trigger, we draw uncheck with a second player. As for peripheral machine Microsoft, will protest to the referee, make substitutions or order changes in strategy without pause the game.
The party atmosphere will also sport their finery: the band will see the two coaches and players are warming up, we'll hear more usual chants of swollen ... The lighting of the stadiums will also be very successful, with games of shadows vary between day and night. In fact, we can choose the time of the party in half hour intervals from 12.00 to 22.00, which will affect the field looks completely illuminated by the sun, partial shade or under floodlights, with a spectacular visual tone.
When it seems to have peaked, the saga continues to improve every year, with many new features. So FIFA 13 is postulated as the definitive simulator of this generation, a little on the final version fallitos rectify some of the IA and the effectiveness of the quarrels. Do not lose sight of this "killer" of the area, because his umpteenth longs Ballon, who also wants another crack as Pro Evolution Soccer 2013.
The second generation of the Player Impact Engine expands physical play from just collisions to off-the-ball battles between players. Defenders push and pull for position, and use their size and strength to win possession or force opponents into poor touches and decisions before the ball arrives. FIFA 13 Tactical Free Kicks provides the tools to create dangerous and unpredictable free kicks utilizing the most skillful players on the pitch. Position up to three attacking players over the ball and utilize dummy runs and more passing options to create elaborate free kicks. Opponents can counter by adding or subtracting players to the wall, creeping the wall forward, or sending a bullet man to intercept the pass or block the shot.

FEATURES

Improved Career Mode with major changes developed in response to requests from the most passionate fans of the franchise.
New features to enhance the massive EA SPORTS FIFA online offering, including improvements to the wildly popular Head-To-Head Seasons mode
Multiple new features and benefits to EA SPORTS Football Club, the live service that is the heartbeat of FIFA
Complete authenticity with more than 500 officially licensed clubs.

System requirements Core 2 Duo 2.4 GHz, 2 GB RAM, graphic card 256 MB (GeForce 8800 GT or better), Windows XP/Vista/7

FIFA 13 PC players’ expectations: 8.6 / 10 calculated from 1040 players’ votes.

Producer: EA Canada
Publisher: Electronic Arts
Platform: PC
Play modes: Single / Multiplayer
Language: English

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